Violent video game effects on children and adolescents : theory, research, and public policy /
This volume uses General Aggression Model (GAM) as a basis for explaining and predicting effects and changes in aggression related to exposure to violent video games. The authors also describe how a developmental risk and resilience model can be integrated into GAM to enhance our ability to predict...
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Main Authors: | , |
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Format: | Electronic eBook |
Language: | English |
Published: |
Oxford ; New York :
Oxford University Press,
2007.
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Online Access: |
Full text (Emmanuel users only) |