Atari to Zelda : Japan's video games in global contexts /
"In the early days of arcades and Nintendo, many players didn't recognize Japanese games as coming from Japan; they were simply new and interesting games to play. But since then, fans, media, and the games industry have thought further about the "Japaneseness" of particular games...
Saved in:
Main Author: | |
---|---|
Format: | Electronic eBook |
Language: | English |
Published: |
Cambridge, Massachusetts :
MIT Press,
©2016.
|
Subjects: | |
Online Access: |
Full text (Emmanuel users only) |
Table of Contents:
- Introduction : The floating world travels west
- Playing with cosmopolitanism: Japanese videogames and North American players
- Unintended travel: ROM hackers and fan translations of Japanese videogames
- Playing Japan's games
- Much ado about JRPGs: Square Enix and corporate creation of videogames
- Localization: making the strange familiar
- The Japanese console game industry: Capcom and Level-5
- A game's building blocks: western developers and Japanese games
- Conclusions.