Monkey game development : beginner's guide : create monetized 2D games deployable to almost any platform /
The first two chapters will provide you with grounding in Monkey. In each subsequent chapter you will create a complete game deployable to either iOS, Android, HTML5, FLASH, OSX, Windows and XNA. The last chapter will show you how to monetize the games so you can be commercially successful in the ap...
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Main Author: | |
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Format: | Electronic eBook |
Language: | English |
Published: |
Birmingham [England] :
Packt Pub.,
2012.
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Series: | Learn by doing : less theory, more results.
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Subjects: | |
Online Access: |
Full text (Emmanuel users only) |
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245 | 1 | 0 | |a Monkey game development : |b beginner's guide : create monetized 2D games deployable to almost any platform / |c Michael Hartlef. |
260 | |a Birmingham [England] : |b Packt Pub., |c 2012. | ||
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490 | 1 | |a Learn by doing : less theory, more results | |
505 | 0 | |a Monkey Game Development; Monkey Game Development; Credits; About the Author; About the Reviewers; www.PacktPub.com; Support files, eBooks, discount offers and more; Why Subscribe?; Free Access for Packt account holders; Preface; What this book covers; Who this book is for; Conventions; Time for action -- heading; What just happened?; Have a go hero -- heading; Reader feedback; Customer support; Downloading the example code; Errata; Piracy; Questions; 1. Monkey-Huh?; Game development for the rest of us; Cross-platform development; Compiler or translator?; The Monkey toolbox. | |
520 | |a The first two chapters will provide you with grounding in Monkey. In each subsequent chapter you will create a complete game deployable to either iOS, Android, HTML5, FLASH, OSX, Windows and XNA. The last chapter will show you how to monetize the games so you can be commercially successful in the app development world. Do you want to quickly create games deployable to all the major desktop and mobile platforms?, if so look no further. You will learn how to utilize the highly versatile Monkey compiler to create 2d games deployable almost anywhere. No game development or programming experience i. | ||
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